This thread is full of useful links and videos for modeling anime characters and stuff like that. Heres some more resources from other people. Okay now these 2 tutorials are of another program but in part 2 of both of them i continue working in metasequoia. This video shows what most of the tools do. This is a tutorial about rigging avatars in blender but at the beginning it shows me making a simple demo avatar in met. This video shows how you can use the paint tool in meta to help you with your texturing. This video shows the box modeling + subdivision method. The mirroring.png warns about a symetry bug that has been long fixed. The materialsandlayers.png forgets to explain how you can group layers into groups and sub groups (kinda like a directory tree) using the arrow buttons and the triangle thing on each layer that can show or hide all the sub layers belonging to that layer. The ui.png is missing some of the new features and modes of operation, as well as doesnt explain some of the buttons. These are some old interface explanation sheets i once made for a friend who was getting into meta, these are old and outdated and lack some of the new features that later versions of meta have, but the majority of it is still the same. JanuLeave a comment Heres a bunch of stuff that might help you learn how to use Metasequoia
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